This quick tutorial focuses on how to quickly create an abstract mathematical solid for 3d printing, motion graphics or prop rendering. This video makes use of the Add Mesh: Extra Objects addon as well as standard modifiers and editing tools. Node Wrangler add-on is used for the UV Editing and shading segment. The audio in this wasn't up to my standards, but I had to use an older headset mic. The next video will be much higher quality audio.